Descent, ported to the web(mrdoob.github.io)

93 points by memalign 3 hours ago | 14 comments

  • dale_glass 2 hours ago
    For anyone who enjoyed Descent, please go buy Overload. It's a pretty much perfect spiritual sequel, with a great soundtrack.

    And I believe made by some of the people that formerly worked on Descent.

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    • alias_neo 1 minute ago
      One of the first PC games I ever played, I was single-digit years old when this released. Fond memories.

      Will have to have a play of this web version and try out Overload, thanks.

    • krige 1 hour ago
      That is true, furthermore Overload has an usermade campaign called Overload: First Strike, which is a conversion and upgrade of the entire Descent 1 campaign to Overload. Additionally I recommend Desecrators, which is a Descent-like with procedurally generated maps. Think Sublevel Zero or Everspace, except good.
  • pverheggen 2 hours ago
    Mr. Doob has been doing experiments like this for at least a decade, glad to see that he's still at it.

    He's the creator of three.js, and it looks like this uses that for rendering instead of being a straight port.

  • midzer 2 hours ago
  • Dove 1 hour ago
    Impressively faithful, right down to weapons functioning incorrectly at a high framerate!
  • rkaregaran 49 minutes ago
    I remember buying this at fry’s with my dad in the 90s!
  • _dwt 2 hours ago
    Descent was a huge part of my childhood (and surprisingly my little kids are now big fans as well)! Unfortunately this seems to stutter pretty badly with audio issues as well for me on Firefox on Linux. As a huge fan of three.js and other past work... I guess I'll blame Claude?
  • efnx 2 hours ago
    I’ve been following Mr. Doob since the flash days. Cool to see they’re still doobing cool things.
  • xnx 2 hours ago
    I need to replay this game with a dual stick controller. Previously played it on a serial joystick and keyboard.
  • ranger_danger 2 hours ago
    Since it's not linked anywhere that I could see, here's the source I found: https://github.com/mrdoob/three-descent

    And Quake for web by the same author: https://mrdoob.github.io/three-quake/

  • rcarmo 2 hours ago
    I used to play this game incessantly. Audio on Firefox on Linux is, sadly, very very garbled.
  • eptcyka 2 hours ago
    Is there a way to play this without geting vertigo?
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    • paulryanrogers 2 hours ago
      Try configuring WASD controls, mouse look, turning off auto roll / leveling. Use your choice of 'jump' and 'crouch' to slide up and down. Then it feels more like an ice-skating FPS than a flying game.

      Keeping the cockpit on screen may also help provide a frame of reference.

      I found that helped me enjoy the game more now that I'm older and less tolerant of 6DOF movement.